Dev log

News & updates

What's new in the alpha. For the day-to-day, join us on Discord.

Halls of Ascent: the tower, rebuilt

The tower event is back with a whole new structure, shaped by your feedback from the first run.

  • Floors come in acts, with a chest waiting at the end of each
  • Each act forks: take the safe path, or the hard one for a bigger chest
  • New floor types: swarm, elite, no-skills, one-line and treasure rooms
  • Strangers wander some floors. Beat one in a single set of swipes for a rare reward
  • A new exclusive fighter line to earn from chests and the leaderboard

Titans of Exelon: the first raid

Giants emerged from the sea, and the whole server fought them together.

  • Three titans share one server-wide health pool and return in bigger waves
  • Everyone who hits a titan shares the reward pot when it falls
  • MVP rewards, a bonus draw and a personal milestone track
  • An attempt bank that refills one per hour, so late arrivals can catch up

Blood Ladder: PvP arrives

The first player-versus-player event in Exelon.

  • Rivals turn up while you explore. Pick an easier, even or harder fight
  • Daily brackets with promotion and relegation across tiers
  • Win streaks, a daily goal of ten wins, and milestone rewards
  • Set a defense line that earns points while you're offline

One year of Frontiers of Exelon

A year since the first line of code. Thank you for playing.

  • A new Hub home screen with live event banners
  • Anniversary logo, gear and a "1 year of FOE" event
  • Event-exclusive fighters, released to the market when their event ends
  • A safer player market, plus 500 Training manuals for every player

New battle engine, first tower, daily store

  • Battles rebuilt on a new renderer, with boss intros, slow-motion finishing blows and pixel-debris knockouts
  • The first tower event, Caverns of Texel
  • A daily store with eight fresh slots every day
  • A summon pity system that guarantees rare and epic pulls

Swipe navigation and quality of life

  • Swipe between screens
  • Fuse several duplicates at once
  • An improved fighters list and band management

New skills, new story, new sound

  • Six new skills: Execute, Rampage, Counter, Taunt, Poison and Confusion
  • The campaign rewritten, with lore and chapter dialogue
  • An original soundtrack and sound effects for every skill